L L4D2node

DT_WeaponSpawn

14 props · extends DT_BaseAnimating

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseAnimating 0x0 none none Collapsible 241
m_flPoseParameter int 0x0 none none Exclude 11
m_flPlaybackRate int 0x0 none none Exclude 8
m_nSequence int 0x0 none none Exclude 9
m_nNewSequenceParity int 0x0 none none Exclude 5
m_nResetEventsParity int 0x0 none none Exclude 6
m_nMuzzleFlashParity int 0x0 none none Exclude 8
overlay_vars int 0x0 none none Exclude 8
m_flexWeight int 0x0 none none Exclude 8
m_blinktoggle int 0x0 none none Exclude 8
m_flCycle int 0x0 none none Exclude 6
m_flAnimTime int 0x0 none none Exclude 8
m_weaponID int 0x1458 8 none none 1
m_flGlowRange float 0x145c none none NoScale 1