L L4D2node

DT_BaseCombatWeapon

15 props · extends DT_BaseAnimating

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseAnimating 0x0 none none Collapsible 241
m_flPoseParameter int 0x0 none none Exclude 11
overlay_vars int 0x0 none none Exclude 8
m_flexWeight int 0x0 none none Exclude 8
m_blinktoggle int 0x0 none none Exclude 8
m_flCycle int 0x0 none none Exclude 6
m_flAnimTime int 0x0 none none Exclude 8
LocalWeaponData DT_LocalWeaponData 0x0 none none none 1
LocalActiveWeaponData DT_LocalActiveWeaponData 0x0 none none none 1
m_iViewModelIndex int 0x140c 12 none none 1
m_iWorldModelIndex int 0x1410 12 none none 1
m_iState int 0x1414 2 none Unsigned 2
m_hOwner int 0x13f4 21 none UnsignedNoScale 3
m_bInReload int 0x1459 1 none Unsigned 1
m_iClip1 int 0x1420 8 none Unsigned 1