L L4D2node

DT_LocalPlayerExclusive

19 props

Prop Type Offset Bits Range Flags Owners
m_Local DT_Local 0x1a40 none none AlwaysProxy 1
m_flFriction float 0x2c4 8 none RoundDown 1
m_iAmmo int[32] 0x1874 none none AlwaysProxy 1
m_fOnTarget int 0x1cc8 2 none Unsigned 1
m_nTickBase int 0x2054 32 none ChangesOften 2
m_nNextThinkTick int 0xd0 32 none none 2
m_vecVelocity[0] float 0x2ec none none NoScaleChangesOftenVectorElem 1
m_vecVelocity[1] float 0x2f0 none none NoScaleChangesOftenVectorElem 1
m_vecVelocity[2] float 0x2f4 none none NoScaleChangesOftenVectorElem 1
m_vecBaseVelocity vec3 0x268 20 none none 1
m_hConstraintEntity int 0x208c 21 none UnsignedNoScale 2
m_vecConstraintCenter vec3 0x2090 none none NoScale 1
m_flConstraintRadius float 0x209c none none NoScale 1
m_flConstraintWidth float 0x20a0 none none NoScale 1
m_flConstraintSpeedFactor float 0x20a4 none none NoScale 1
m_bConstraintPastRadius int 0x20a8 1 none Unsigned 1
m_flDeathTime float 0x1d5c none none NoScale 1
m_flLaggedMovementValue float 0x20cc none none NoScale 1
m_hTonemapController int 0x1dbc 21 none UnsignedNoScale 1