DT_PropVehicleDriveable
15 props · extends DT_BaseAnimating
| Prop | Type | Offset | Bits | Range | Flags | Owners |
|---|---|---|---|---|---|---|
| baseclass | DT_BaseAnimating | 0x0 | none | none | Collapsible | 241 |
| m_hPlayer | int | 0x15e8 | 21 | none | UnsignedNoScale | 3 |
| m_nSpeed | int | 0x15ec | 8 | none | none | 4 |
| m_nRPM | int | 0x15f0 | 13 | none | none | 1 |
| m_flThrottle | float | 0x15f4 | none | none | NoScale | 1 |
| m_nBoostTimeLeft | int | 0x15f8 | 8 | none | none | 1 |
| m_nHasBoost | int | 0x15fc | 1 | none | Unsigned | 1 |
| m_nScannerDisabledWeapons | int | 0x161a | 1 | none | Unsigned | 1 |
| m_nScannerDisabledVehicle | int | 0x161b | 1 | none | Unsigned | 1 |
| m_bEnterAnimOn | int | 0x162c | 1 | none | Unsigned | 1 |
| m_bExitAnimOn | int | 0x162d | 1 | none | Unsigned | 1 |
| m_bUnableToFire | int | 0x1618 | 1 | none | Unsigned | 1 |
| m_vecEyeExitEndpoint | vec3 | 0x1600 | none | none | CoordMP | 1 |
| m_bHasGun | int | 0x1619 | 1 | none | Unsigned | 1 |
| m_vecGunCrosshair | vec3 | 0x160c | none | none | CoordMP | 1 |