L L4D2node

DT_PropVehicleDriveable

15 props · extends DT_BaseAnimating

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseAnimating 0x0 none none Collapsible 241
m_hPlayer int 0x15e8 21 none UnsignedNoScale 3
m_nSpeed int 0x15ec 8 none none 4
m_nRPM int 0x15f0 13 none none 1
m_flThrottle float 0x15f4 none none NoScale 1
m_nBoostTimeLeft int 0x15f8 8 none none 1
m_nHasBoost int 0x15fc 1 none Unsigned 1
m_nScannerDisabledWeapons int 0x161a 1 none Unsigned 1
m_nScannerDisabledVehicle int 0x161b 1 none Unsigned 1
m_bEnterAnimOn int 0x162c 1 none Unsigned 1
m_bExitAnimOn int 0x162d 1 none Unsigned 1
m_bUnableToFire int 0x1618 1 none Unsigned 1
m_vecEyeExitEndpoint vec3 0x1600 none none CoordMP 1
m_bHasGun int 0x1619 1 none Unsigned 1
m_vecGunCrosshair vec3 0x160c none none CoordMP 1