DT_BaseGrenade
20 props · extends DT_BaseCombatCharacter
| Prop | Type | Offset | Bits | Range | Flags | Owners |
|---|---|---|---|---|---|---|
| baseclass | DT_BaseCombatCharacter | 0x0 | none | none | Collapsible | 241 |
| m_flPoseParameter | int | 0x0 | none | none | Exclude | 11 |
| m_flPlaybackRate | int | 0x0 | none | none | Exclude | 8 |
| m_nSequence | int | 0x0 | none | none | Exclude | 9 |
| m_nNewSequenceParity | int | 0x0 | none | none | Exclude | 5 |
| m_nResetEventsParity | int | 0x0 | none | none | Exclude | 6 |
| m_nMuzzleFlashParity | int | 0x0 | none | none | Exclude | 8 |
| overlay_vars | int | 0x0 | none | none | Exclude | 8 |
| m_flexWeight | int | 0x0 | none | none | Exclude | 8 |
| m_blinktoggle | int | 0x0 | none | none | Exclude | 8 |
| m_vecMins | int | 0x0 | none | none | Exclude | 5 |
| m_vecMaxs | int | 0x0 | none | none | Exclude | 5 |
| m_flCycle | int | 0x0 | none | none | Exclude | 6 |
| m_flAnimTime | int | 0x0 | none | none | Exclude | 8 |
| m_flDamage | float | 0x1a50 | 10 | none | RoundDown | 1 |
| m_DmgRadius | float | 0x1a44 | 10 | none | RoundDown | 1 |
| m_bIsLive | int | 0x1a41 | 1 | none | Unsigned | 1 |
| m_hThrower | int | 0x1a58 | 21 | none | UnsignedNoScale | 1 |
| m_vecVelocity | vec3 | 0x2ec | none | none | NoScale | 5 |
| m_fFlags | int | 0x150 | 10 | none | Unsigned | 5 |