L L4D2node

DT_BaseAnimating

20 props · extends DT_BaseEntity

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseEntity 0x0 none none Collapsible 241
m_nForceBone int 0x448 8 none none 2
m_vecForce vec3 0x44c none none NoScale 3
m_nSkin int 0x458 10 none none 3
m_nBody int 0x45c 32 none none 2
m_nHitboxSet int 0x460 2 none Unsigned 2
m_flModelScale float 0x464 none none NoScale 1
m_flPoseParameter float[24] 0x498 none none AlwaysProxy 11
m_nSequence int 0x494 12 none Unsigned 9
m_flPlaybackRate float 0x468 8 none RoundUp 8
m_flEncodedController float[4] 0x4f8 none none AlwaysProxy 1
m_bClientSideAnimation int 0x508 1 none Unsigned 2
m_bClientSideFrameReset int 0x509 1 none Unsigned 1
m_bClientSideRagdoll int 0x300 1 none Unsigned 1
m_nNewSequenceParity int 0x50c 3 none UnsignedChangesOften 5
m_nResetEventsParity int 0x510 3 none UnsignedChangesOften 6
m_nMuzzleFlashParity int 0x514 2 none UnsignedChangesOften 8
m_hLightingOrigin int 0x518 21 none UnsignedNoScale 2
serveranimdata DT_ServerAnimationData 0x0 none none none 2
m_flFrozen float 0x528 none none NoScale 1