L L4D2node

DT_AbilityTongue

15 props · extends DT_AbilityBase

Prop Type Offset Bits Range Flags Owners
baseclass DT_AbilityBase 0x0 none none Collapsible 241
m_tongueGrabStartingHealth int 0x460 32 none none 1
m_tongueHitRange float 0x464 none none NoScale 1
m_tongueHitTimestamp float 0x468 none none NoScale 1
m_tongueHitWasAmbush int 0x46c 1 none Unsigned 1
m_tongueVictimDistance float 0x470 none none NoScale 1
m_tongueVictimPositionTime float 0x474 none none NoScale 1
m_tongueVictimLastOnGroundTime float 0x478 none none NoScale 1
m_potentialTarget int 0x47c 21 none UnsignedNoScale 1
m_currentTipTarget int 0x480 21 none UnsignedNoScale 1
m_tongueState int 0x4ac 32 none none 1
m_bendPointCount int 0x534 32 none none 1
m_tipPosition vec3 0x538 none none NoScale 1
m_bendPositions vec3 0x4bc none none InsideArrayCoordMP 2
m_bendPositions array 0x0 none none none 2