L L4D2node

DT_TeamplayRoundBasedRules

13 props

Prop Type Offset Bits Range Flags Owners
m_iRoundState int 0x318 5 none none 1
m_bInWaitingForPlayers int 0x328 1 none Unsigned 1
m_iWinningTeam int 0x320 3 none Unsigned 1
m_bInOvertime int 0x31c 1 none Unsigned 1
m_bInSetup int 0x31d 1 none Unsigned 1
m_bSwitchedTeamsThisRound int 0x31e 1 none Unsigned 1
m_bAwaitingReadyRestart int 0x329 1 none Unsigned 1
m_flRestartRoundTime float 0x32c none none NoScale 1
m_flMapResetTime float 0x330 none none NoScale 1
m_flNextRespawnWave float[32] 0x334 none none AlwaysProxy 1
m_TeamRespawnWaveTimes float[32] 0x3d8 none none AlwaysProxy 1
m_bTeamReady int[32] 0x3b4 none none AlwaysProxy 1
m_bStopWatch int 0x3d4 1 none Unsigned 1