L L4D2node

DT_TransitioningPlayer

19 props · extends DT_BaseFlex

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseFlex 0x0 none none Collapsible 241
m_loadingProgress int 0x1a58 32 none none 1
m_userID int 0x1a48 32 none none 1
m_deaths int 0x1a50 32 none none 1
m_score int 0x1a4c 32 none none 1
m_iHealth int 0x100 10 none none 3
m_healthBuffer int 0x1a54 32 none none 2
m_isAlive int 0x1a5c 1 none Unsigned 1
m_isDying int 0x1a5d 1 none Unsigned 1
m_isIncapacitated int 0x1a5e 1 none Unsigned 3
m_isIT int 0x1a5f 1 none Unsigned 1
m_playerName str 0x1a60 none none none 1
m_character int 0x1a80 32 none none 1
m_hasMolotov int 0x1a84 1 none Unsigned 1
m_hasGrenade int 0x1a85 1 none Unsigned 1
m_hasFirstAidKit int 0x1a86 1 none Unsigned 1
m_hasPainPills int 0x1a87 1 none Unsigned 1
m_primaryWeaponID int 0x1a88 32 none none 1
m_secondaryWeaponID int 0x1a8c 32 none none 1