L L4D2node

DT_BasePlayer

35 props · extends DT_BaseCombatCharacter

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseCombatCharacter 0x0 none none Collapsible 241
pl DT_PlayerState 0x1c7c none none AlwaysProxy 1
m_vecViewOffset[0] float 0x3b8 10 none RoundDownVectorElem 5
m_vecViewOffset[1] float 0x3bc 10 none RoundDownVectorElem 5
m_vecViewOffset[2] float 0x3c0 10 none ChangesOftenVectorElem 5
m_hVehicle int 0x1d24 21 none UnsignedNoScale 1
m_hUseEntity int 0x1d14 21 none UnsignedNoScale 1
m_hGroundEntity int 0x258 21 none UnsignedNoScale 1
m_hLastWeapon int 0x2064 21 none UnsignedNoScale 1
m_hElevator int 0x200c 21 none UnsignedNoScale 1
m_iHealth int 0x100 16 none Unsigned 3
m_lifeState int 0x104 3 none Unsigned 2
m_iBonusProgress int 0x1d30 15 none none 1
m_iBonusChallenge int 0x1d34 4 none none 1
m_flMaxspeed float 0x1ff8 12 none RoundDown 1
m_fFlags int 0x150 10 none UnsignedChangesOften 5
m_iObserverMode int 0x1d64 3 none Unsigned 1
m_hObserverTarget int 0x1d7c 21 none UnsignedNoScale 1
m_iFOV int 0x1d68 8 none Unsigned 1
m_iFOVStart int 0x1d70 8 none Unsigned 1
m_flFOVTime float 0x1d74 none none NoScale 1
m_iDefaultFOV int 0x1d6c 8 none Unsigned 1
m_hZoomOwner int 0x1d84 21 none UnsignedNoScale 1
m_hViewModel int 0x1f84 21 none UnsignedNoScaleInsideArray 2
m_hViewModel array 0x0 none none none 2
m_szLastPlaceName str 0x2118 none none none 1
m_vecLadderNormal vec3 0x2000 none none Normal 1
m_ladderSurfaceProps int 0x1ffc 32 none Unsigned 1
m_ubEFNoInterpParity int 0x2188 2 none Unsigned 1
m_nWaterLevel int 0x253 2 none Unsigned 2
m_hPostProcessCtrl int 0x1c60 21 none UnsignedNoScale 1
m_hColorCorrectionCtrl int 0x1c64 21 none UnsignedNoScale 1
m_PlayerFog.m_hCtrl int 0x1c14 21 none UnsignedNoScale 1
m_hViewEntity int 0x2088 21 none UnsignedNoScale 1
localdata DT_LocalPlayerExclusive 0x0 none none none 1