L L4D2node

DT_TerrorLocalPlayerExclusive

31 props

Prop Type Offset Bits Range Flags Owners
m_shoveForce vec3 0x3394 none none CoordMP 1
m_airMovementRestricted int 0x33a0 1 none Unsigned 1
m_stunTimer DT_CountdownTimer 0x32d4 none none AlwaysProxy 1
m_isInMissionStartArea int 0x2ce0 1 none Unsigned 1
m_isCulling int 0x32c4 1 none Unsigned 1
m_isRelocating int 0x32c5 1 none Unsigned 1
m_pushEntity int 0x33ac 21 none UnsignedNoScale 1
m_pushDistance float 0x33b0 none none NoScale 1
m_ghostSpawnState int 0x2ca8 32 none none 1
m_ghostSpawnClockMaxDelay int 0x2cac 10 none none 1
m_ghostSpawnClockCurrentDelay int 0x2cb0 10 none none 1
m_flNextShoveTime float 0x2cd8 none none NoScale 1
m_iShovePenalty int 0x2cdc 4 none Unsigned 1
m_dragTarget int 0x2d64 21 none UnsignedNoScale 1
m_lineOfScrimmagePos vec3 0x2bc8 none none NoScale 1
m_lineOfScrimmageAngle vec3 0x2bd4 10 none RoundDown 1
m_rearLineOfScrimmagePos vec3 0x2be8 none none NoScale 1
m_rearLineOfScrimmageAngle vec3 0x2bf4 10 none RoundDown 1
m_scrimmageSphereCenter vec3 0x2c04 none none NoScale 1
m_scrimmageSphereInitialRadius float 0x2c10 none none NoScale 1
m_scrimmageStartTime float 0x2c18 none none NoScale 1
m_survivorsLineOfScrimmageDistance float 0x2c1c none none NoScale 1
m_isAutoCrouchEnabled int 0x2f04 1 none Unsigned 1
m_autoCrouchTimer DT_IntervalTimer 0x2f08 none none AlwaysProxy 1
m_yardLineAngles vec3 0x2c68 10 none RoundDownInsideArray 2
m_yardLineAngles array 0x0 none none none 2
m_yardLinePos vec3 0x2c2c none none InsideArrayCoordMP 2
m_yardLinePos array 0x0 none none none 2
m_noAvoidanceTimer DT_CountdownTimer 0x2e6c none none AlwaysProxy 1
m_nVariantType int 0x4018 32 none Unsigned 1
m_TimeForceExternalView float 0x401c none none NoScale 1