L L4D2node

DT_EnvWeaponfire

4 props · extends DT_BaseEntity

Prop Type Offset Bits Range Flags Owners
baseclass DT_BaseEntity 0x0 none none Collapsible 241
m_iWeaponType int 0x450 3 none Unsigned 1
m_iShotsTaken int 0x484 4 none Unsigned 1
m_vecShotDest vec3 0x488 none none CoordMP 1