L L4D2node

DT_BaseViewModel

16 props

Prop Type Offset Bits Range Flags Owners
m_nModelIndex int 0x122 12 none none 19
m_nBody int 0x45c 8 none none 2
m_nSkin int 0x458 10 none none 3
m_nSequence int 0x494 8 none Unsigned 9
m_nLayerSequence int 0x160c 8 none Unsigned 1
m_nLayer int 0x1610 2 none Unsigned 1
m_nViewModelIndex int 0x1604 1 none Unsigned 2
m_flPlaybackRate float 0x468 8 none RoundUp 8
m_fEffects int 0xd4 10 none Unsigned 3
m_nAnimationParity int 0x1608 3 none Unsigned 1
m_hWeapon int 0x1618 21 none UnsignedNoScale 1
m_hOwner int 0x161c 21 none UnsignedNoScale 3
m_nNewSequenceParity int 0x50c 3 none Unsigned 5
m_nResetEventsParity int 0x510 3 none Unsigned 6
m_nMuzzleFlashParity int 0x514 2 none Unsigned 8
m_flLayerStartTime float 0x1614 none none NoScale 1